We have a channel in the osu! development Discord server
No, but if you join and do absolutely nothing, you'll be removed.
Anything you can find on osu!'s Featured Artist listing.
Unpublished songs/artists will occasionally be available to map through rank-restricted quests, meaning you'll need to have a certain amount of experience creating maps through the Mappers' Guild before you can access them.
The button near the top of the Pending/WIP beatmaps page will open a new map creation form. Select an artist, one of their songs, and any difficulties you want to map/lock. will generate a new map card in the listing.
Clicking a map card opens its info page. Below the difficulty table is a dropdown menu:
Any selected difficulty can be added from the plus button. Keep in mind that if you're trying to create a guest difficulty, a mapset's host may have certain difficulties locked!
Any user can add a difficulty themselves, so long as the mapset host hasn't disabled it. A mapset host can also invite a user to create a difficulty filling the box while adding a new difficulty. Invites bypass task locks.
You'll find a button beside your name on any of your difficulties. Clicking that opens an input field where you can add any mapper you want to collaborate with. This will send the mapper an invite, and if they accept, they'll be added to the task's mapper list!
Letters indicate the type of difficulty. E stands for Easy, N for Normal, etc.
Colors indicate status. Using the above image as reference...
To change the status of a full mapset, its host can use the and buttons. These will change the color indicator in the top right of the map card, and change its location in the listing (done maps appear before WIP maps). Keep these up to date!
After you've modded a mapset. Before a mapset is marked as Ranked, someone else will ensure you actually modded.
Any time. If you're a BN and you're interested in nominating a mapset, adding yourself to this list will let the mapper know who to contact when the mapset is ready!
The "lock" feature disables difficulty claims for any difficulty you mark. Guest difficulty invites can bypass locks.
If your party is currently running a quest, clicking the button in the "Quest" field will connect the two. When a mapset is linked to a quest, only people running the quest are able to claim difficulties. This is important because running a quest with other users is not a feature!
Yes, so long as it is still a reasonable length (so like, avoid anything below 1:30).
The Mappers' Guild exists to create licensed content for osu!, so licensed backgrounds are required as well.
Too many members results in low to no participation from some. Too few members means it's unlikely the quest can be completed in time.
Things don't get done without one. The Mappers' Guild so far has been able to produce packs consistently because it has deadlines, and quests continue that system. If you're not a fan of deadlines, you can still participate in the Mappers' Guild without running quests!
You must be a party's leader and your party must meet the quest's requirements. Clicking on any available quest will list the reasons why you're unable to accept it.
You and your party needs to complete it by the date labeled in the quest listing.
If you're late, you'll receive less of a points reward than if you completed the quest on time. If you drag a quest on indefinitely, it'll be marked as dropped and you'll lose points.
Each party member will lose the amount of points the quest would ordinarily reward. If someone leaves the party while the quest is ongoing, that user will lose points, but the quest will stay active so long as the party doesn't fall below the required party size/rank.
This is done to avoid users joining quests late for easy access to rewards. Organize your parties before accepting a quest or else you might regret it!
A quest is designed to be handled by the subgroup of a specified size that signs up for it.
These are special quests potentially involving unannounced featured artists. They may be rank-limited to ensure the quest will be completed and its artist will not be leaked. Instructions about how to handle these quests will be explained privately to their undertaking parties. Accepting these quests is a risk because their music is unknown and dropping the quest will disallow anyone else from taking the quest.
Your party will be removed from the Mappers' Guild and if any members re-join, they will not be allowed to handle info-sensitive quests.
To avoid one quest being neglected in favor of another quest.
Talk to pishifat.
Yes, as long as the mappers are in the same party.
A party's rank is an average of its members' user ranks, rounded up to the nearest whole number. This means a rank 0 and a rank 1 user in the same party would form a rank 1 party (0.5 rounded up)
We want to avoid one quest being neglected in favor of another.
Yes, 12 members.
This avoids users joining parties late for the sake of effortless quest rewards.
A party's leader can lock new member admissions.
Users can join any open party on their own. A party's leader can also invite other users to join the party after clicking on a party's card.
Images are handled through beatmap thumbnails. Choose a beatmap and paste its new site link (such as /beatmapsets/123456 rather than /s/123456).
See the points breakdown on the home page.
Yes. Maps around 2.5 minutes reward points near the base values listed on the home page. Maps below that length reward less and maps above that length reward more, with diminishing returns as a map gets continuously longer.
Mapping-related points are rewarded upon a mapset reaching Ranked status. Quest-related points are rewarded upon a quest being marked as complete.
Badges are published every 2-3 months. Medals are published at no set interval.
If you don't see it mentioned anywhere, no. For extra clarity, here's some examples of things that do not reward points:
Any intentionally harmful actions will result in temporary or permanent removal from the Mappers' Guild depending on severity. For example, if a user marks themselves as having created difficulties when in reality they haven't, they'll be removed.